Clandestine Knowledge

Over the last three weeks I’ve had to obtain and apply several bits of information to perform my chosen occupation. I’ve had to wipe the CMOS of a laptop, and bypass the hard drive password someone had put on there maliciously, reset a Playstation 2’s parental controls and modify the BIOS of a SATA controller card.

It’s been an interesting holiday season, to say the least.

I took a look at the D&D site just now, saw this cartoon http://www.wizards.com/default.asp?x=dnd/toon/20071219a it’s pretty cool. Tieflings as a regular player option instead of gnomes. Sounds like a smart change to me.

Has anyone ever considered why the Player’s Handbook isn’t three or four separate books? I mean honestly? A book for rolling things up, then one for races and classes, one for feats and skills, one for magic and spells, and then a combat book. I know if my players could look at some of that in separate books or something, they’d find leveling up less intimidating.

One Reply to “Clandestine Knowledge”

  1. i’m constantly scurrying around the internet just about all of the night which means I possess a tendency to peruse a good deal, which unfortunately isn’t generally a beneficial thing as some of the web sites I visit are constructed of pointless trash copied from several other internet websites a zillion times, but I have to give you credit this site is honestly half decent and also offers a bit of authentic material, therefore many thanks for breaking the pattern of simply just copying other people’s sites, in case you ever want to take up a couple of hands of facebook poker together just shout out – you have my e-mail 🙂

Leave a Reply